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Overview🔗

GodotGooglePlayBilling plugin brings in-app purchases to Android games built with Godot Engine using the Google Play Billing library.

It provide a straightforward way to sell digital content in Godot games with minimal setup and simple API.

Features🔗

  • One-time product purchases
  • Subscription support
  • Simple signal-based API

Platform Support🔗

  • Android devices distributed through Google Play
  • Requires a configured Google Play Console app

Typical Use Cases🔗

  • Unlock premium features
  • Remove ads
  • Sell consumables (coins, lives, etc.)
  • Offer subscriptions