Overview🔗
GodotGooglePlayBilling plugin brings in-app purchases to Android games built with Godot Engine using the Google Play Billing library.
It provide a straightforward way to sell digital content in Godot games with minimal setup and simple API.
Features🔗
- One-time product purchases
- Subscription support
- Simple signal-based API
Platform Support🔗
- Android devices distributed through Google Play
- Requires a configured Google Play Console app
Typical Use Cases🔗
- Unlock premium features
- Remove ads
- Sell consumables (coins, lives, etc.)
- Offer subscriptions