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Nodes

InlineAdaptiveBanner

InlineAdaptiveBanner is a custom Godot node that provides support for loading and showing AdMob inline adaptive banners. Place it inside a Godot Container node such as the ScrollContainer and set its ad_unit_id and custom_minimum_size.x properties.

Properties:

  • ad_unit_id - Ad unit ID of the inline adaptive banner ad to be loaded.
  • max_ad_height - Maximum pixel height of the requested ad. If set to -1, height will be determined automatically.
  • clip_threshold - Minimum portion of the banner’s area (as a percentage) that must be clipped before the banner is considered hidden.
  • resize_threshold - Width-change threshold (in pixels) that triggers a banner reload when the ad container is resized by this amount or more.
  • admob_path - Path to Admob node. Alternatively, the initialize() method can be used to provide a reference to the Admob node.

Methods:

  • initialize(admob_node) - An alternative to initializing with the admob_path property.