Nodes
InlineAdaptiveBanner
InlineAdaptiveBanner is a custom Godot node that provides support for loading and showing AdMob inline adaptive banners. Place it inside a Godot Container node such as the ScrollContainer and set its ad_unit_id and custom_minimum_size.x properties.
Properties:
ad_unit_id- Ad unit ID of the inline adaptive banner ad to be loaded.max_ad_height- Maximum pixel height of the requested ad. If set to -1, height will be determined automatically.clip_threshold- Minimum portion of the banner’s area (as a percentage) that must be clipped before the banner is considered hidden.resize_threshold- Width-change threshold (in pixels) that triggers a banner reload when the ad container is resized by this amount or more.admob_path- Path toAdmobnode. Alternatively, theinitialize()method can be used to provide a reference to theAdmobnode.
Methods:
initialize(admob_node)- An alternative to initializing with theadmob_pathproperty.