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Nodes

InlineAdaptiveBanner

InlineAdaptiveBanner is a custom Godot node that provides support for loading and showing AdMob inline adaptive banners. Place it inside a Godot Container node such as the ScrollContainer and set its ad_unit_id and custom_minimum_size.x properties.

Properties:

Property Description
ad_unit_id Ad unit ID of the inline adaptive banner ad to be loaded.
max_ad_height Maximum pixel height of the requested ad. If set to -1, height will be determined automatically.
clip_threshold Minimum portion of the banner’s area (as a percentage) that must be clipped before the banner is considered hidden.
resize_threshold Width-change threshold (in pixels) that triggers a banner reload when the ad container is resized by this amount or more.
admob_path Path to Admob node. Alternatively, the initialize() method can be used to provide a reference to the Admob node.

Methods:

Method Description
initialize(admob_node) An alternative to initializing with the admob_path property.